Topical Encyclopedia The Cities of Refuge hold a significant place in the biblical narrative, serving as a divine provision for justice and mercy within the ancient Israelite legal system. These cities were established by God through Moses and later implemented by Joshua, as recorded in the Old Testament. They were designed to protect individuals who had committed unintentional manslaughter, providing them a safe haven from the avenger of blood until a fair trial could be conducted.Biblical Foundation The concept of the Cities of Refuge is introduced in the Pentateuch, specifically in the books of Exodus, Numbers, and Deuteronomy. In Exodus 21:13, God provides the initial framework: "But if he did not intend any harm, yet God allowed it to happen, I will appoint a place for you where he may flee." This provision is further detailed in Numbers 35:9-15, where God commands Moses to establish six cities of refuge: "Speak to the Israelites and tell them: When you cross the Jordan into the land of Canaan, designate cities to serve as your cities of refuge, so that a person who kills someone unintentionally may flee there." Purpose and Function The primary purpose of these cities was to offer protection and ensure justice. They were not a means to escape justice but rather a way to ensure that justice was served fairly. The avenger of blood, typically a close relative of the deceased, was not allowed to kill the manslayer without a trial. Numbers 35:12 states, "They will be places of refuge from the avenger, so that the manslayer will not die until he stands trial before the assembly." Location and Accessibility The six cities were strategically located throughout the land of Israel to be accessible to all. Three cities were on the west side of the Jordan River: Kedesh in Galilee, Shechem in Ephraim, and Hebron in Judah. The other three were on the east side: Bezer in Reuben, Ramoth in Gilead, and Golan in Bashan (Joshua 20:7-8). The roads to these cities were maintained to ensure easy access, reflecting the importance of their role in the community. Legal and Theological Implications Theologically, the Cities of Refuge illustrate God's justice tempered with mercy. They underscore the sanctity of life and the importance of intent in determining guilt. Deuteronomy 19:4-5 provides an example: "Now this is the case of the manslayer who may flee there and live: When someone kills his neighbor unintentionally, without prior malice, as when a man goes into the forest with his neighbor to cut wood and his hand swings the axe to cut down a tree, but the blade flies off the handle and strikes his neighbor so that he dies." The cities also foreshadow the refuge found in Christ, who offers protection and salvation to those who seek Him. Hebrews 6:18 draws a parallel, describing believers as those "who have fled to take hold of the hope set before us." Judicial Process Upon reaching a City of Refuge, the manslayer was required to present his case to the city elders at the gate. If accepted, he was granted asylum until a trial could be held. If found guilty of intentional murder, he was handed over to the avenger of blood. However, if deemed innocent of premeditated murder, he was allowed to live in the city until the death of the high priest, after which he could return home without fear (Numbers 35:24-28). Cultural and Historical Context In the ancient Near Eastern context, the Cities of Refuge were unique to Israel. Other cultures had similar sanctuaries, but the biblical model emphasized a balance of justice and mercy, reflecting God's character. The system highlighted the value of human life and the need for a fair judicial process, setting Israel apart from surrounding nations. The Cities of Refuge remain a profound testament to God's provision for justice and mercy, illustrating His desire for a society governed by righteousness and compassion. Subtopics Cities of Refuge of the Hope of the Gospel Cities of Refuge: (The Way To) Christ Cities of Refuge: Afforded No Asylum to Murderers Cities of Refuge: Required to Be: Easy of Access Cities of Refuge: Required to Be: Open to all Manslayers Cities of Refuge: Strangers Might Take Advantage of Cities of Refuge: Those Admitted to not Protected Outside of Cities of Refuge: Those Admitted to Obliged to Remain In, Until the High Priest's Death Cities of Refuge: Those Admitted to Were Put on Their Trial Cities were Called For: The Country in Which Built Cities were Called For: The Family of the Founder Cities were Called For: The Proprietor of the Land Cities were Frequently: Besieged Cities were Frequently: Burned Cities were Frequently: Depopulated Cities were Frequently: Made Heaps of Ruins Cities were Frequently: Pillaged Cities were Frequently: Razed and Sown With Salt Cities were Frequently: Stormed Cities were Frequently: Wasted by Famine Cities were Frequently: Wasted by Pestilence Cities: A Great Defence to a Country Cities: Afforded Refuge in Times of Danger Cities: Arranged in Streets and Lanes Cities: Artificial Mode of Supplying Water To Cities: Built in Desert Places Cities: Built in Pleasant Situations Cities: Built of Brick and Mortar Cities: Built of Brick and Slime Cities: Built of Stone and Wood Cities: Built with Compactness Cities: Built: Often of a Square Form Cities: Built: On Solid Foundations Cities: Designated as Merchant Cities: Designated as Treasure Cities: Designed for Habitations Cities: Different Kinds of Chariot Cities: Different Kinds of Commercial Cities: Different Kinds of Fenced Cities: Different Kinds of Levitical Cities: Different Kinds of Refuge Cities: Different Kinds of Royal Cities: Different Kinds of Store Cities: Different Kinds of Treasure Cities: Difficulty of Taking, Alluded To Cities: Government of, by Rulers Cities: Inhabitants of, Called Citizens Cities: Often Built to Perpetuate a Name Cities: Often Deserted on the Approach of an Enemy Cities: Often Fortified by Art Cities: Often Fortified by Nature Cities: Often Founded and Enlarged by Blood and Rapine Cities: Often Great and Goodly Cities: Often of Great Antiquity Cities: Prosperity of, Increased by Commerce Cities: Protected at Night by Watchmen Related Terms |