The Cities of Refuge
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The Cities of Refuge hold a significant place in the biblical narrative, serving as a divine provision for justice and mercy within the ancient Israelite legal system. These cities were established by God through Moses and later implemented by Joshua, as recorded in the Old Testament. They were designed to protect individuals who had committed unintentional manslaughter, providing them a safe haven from the avenger of blood until a fair trial could be conducted.

Biblical Foundation

The concept of the Cities of Refuge is introduced in the Pentateuch, specifically in the books of Exodus, Numbers, and Deuteronomy. In Exodus 21:13, God provides the initial framework: "But if he did not intend any harm, yet God allowed it to happen, I will appoint a place for you where he may flee." This provision is further detailed in Numbers 35:9-15, where God commands Moses to establish six cities of refuge: "Speak to the Israelites and tell them: When you cross the Jordan into the land of Canaan, designate cities to serve as your cities of refuge, so that a person who kills someone unintentionally may flee there."

Purpose and Function

The primary purpose of these cities was to offer protection and ensure justice. They were not a means to escape justice but rather a way to ensure that justice was served fairly. The avenger of blood, typically a close relative of the deceased, was not allowed to kill the manslayer without a trial. Numbers 35:12 states, "They will be places of refuge from the avenger, so that the manslayer will not die until he stands trial before the assembly."

Location and Accessibility

The six cities were strategically located throughout the land of Israel to be accessible to all. Three cities were on the west side of the Jordan River: Kedesh in Galilee, Shechem in Ephraim, and Hebron in Judah. The other three were on the east side: Bezer in Reuben, Ramoth in Gilead, and Golan in Bashan (Joshua 20:7-8). The roads to these cities were maintained to ensure easy access, reflecting the importance of their role in the community.

Legal and Theological Implications

Theologically, the Cities of Refuge illustrate God's justice tempered with mercy. They underscore the sanctity of life and the importance of intent in determining guilt. Deuteronomy 19:4-5 provides an example: "Now this is the case of the manslayer who may flee there and live: When someone kills his neighbor unintentionally, without prior malice, as when a man goes into the forest with his neighbor to cut wood and his hand swings the axe to cut down a tree, but the blade flies off the handle and strikes his neighbor so that he dies."

The cities also foreshadow the refuge found in Christ, who offers protection and salvation to those who seek Him. Hebrews 6:18 draws a parallel, describing believers as those "who have fled to take hold of the hope set before us."

Judicial Process

Upon reaching a City of Refuge, the manslayer was required to present his case to the city elders at the gate. If accepted, he was granted asylum until a trial could be held. If found guilty of intentional murder, he was handed over to the avenger of blood. However, if deemed innocent of premeditated murder, he was allowed to live in the city until the death of the high priest, after which he could return home without fear (Numbers 35:24-28).

Cultural and Historical Context

In the ancient Near Eastern context, the Cities of Refuge were unique to Israel. Other cultures had similar sanctuaries, but the biblical model emphasized a balance of justice and mercy, reflecting God's character. The system highlighted the value of human life and the need for a fair judicial process, setting Israel apart from surrounding nations.

The Cities of Refuge remain a profound testament to God's provision for justice and mercy, illustrating His desire for a society governed by righteousness and compassion.
Subtopics

Cities

Cities of Refuge

Cities of Refuge of Christ

Cities of Refuge of the Hope of the Gospel

Cities of Refuge: (The Way To) Christ

Cities of Refuge: Afforded No Asylum to Murderers

Cities of Refuge: Design of

Cities of Refuge: Names of

Cities of Refuge: Required to Be: Easy of Access

Cities of Refuge: Required to Be: Open to all Manslayers

Cities of Refuge: Strangers Might Take Advantage of

Cities of Refuge: Those Admitted to not Protected Outside of

Cities of Refuge: Those Admitted to Obliged to Remain In, Until the High Priest's Death

Cities of Refuge: Those Admitted to Were Put on Their Trial

Cities of the Plain

Cities were Called For: The Country in Which Built

Cities were Called For: The Family of the Founder

Cities were Called For: The Proprietor of the Land

Cities were Frequently: Besieged

Cities were Frequently: Burned

Cities were Frequently: Depopulated

Cities were Frequently: Made Heaps of Ruins

Cities were Frequently: Pillaged

Cities were Frequently: Razed and Sown With Salt

Cities were Frequently: Stormed

Cities were Frequently: Wasted by Famine

Cities were Frequently: Wasted by Pestilence

Cities: A Great Defence to a Country

Cities: Afforded Refuge in Times of Danger

Cities: Ancient

Cities: Arranged in Streets and Lanes

Cities: Artificial Mode of Supplying Water To

Cities: Built in Desert Places

Cities: Built in Plains

Cities: Built in Pleasant Situations

Cities: Built of Brick and Mortar

Cities: Built of Brick and Slime

Cities: Built of Stone and Wood

Cities: Built with Compactness

Cities: Built: Beside Rivers

Cities: Built: Often of a Square Form

Cities: Built: On Hills

Cities: Built: On Solid Foundations

Cities: Church Triumphant

Cities: Densely Inhabited

Cities: Designated as Chariot

Cities: Designated as Merchant

Cities: Designated as Royal

Cities: Designated as Treasure

Cities: Designed for Habitations

Cities: Different Kinds of Chariot

Cities: Different Kinds of Commercial

Cities: Different Kinds of Fenced

Cities: Different Kinds of Levitical

Cities: Different Kinds of Refuge

Cities: Different Kinds of Royal

Cities: Different Kinds of Store

Cities: Different Kinds of Treasure

Cities: Difficulty of Taking, Alluded To

Cities: Entered Through Gates

Cities: Figurative

Cities: First Mention of

Cities: Fortified

Cities: Furnished With Stores

Cities: Garrisoned in War

Cities: Government of, by Rulers

Cities: Heavenly Inheritance

Cities: Infested by Dogs

Cities: Inhabitants of, Called Citizens

Cities: Numerous

Cities: Often Built to Perpetuate a Name

Cities: Often Deserted on the Approach of an Enemy

Cities: Often Fortified by Art

Cities: Often Fortified by Nature

Cities: Often Founded and Enlarged by Blood and Rapine

Cities: Often Great and Goodly

Cities: Often had Citadels

Cities: Often Insignificant

Cities: Often of Great Antiquity

Cities: Perishable Nature of

Cities: Prosperity of, Increased by Commerce

Cities: Protected at Night by Watchmen

Cities: Provided With Judges

Cities: Riches

Cities: Saints

Cities: Sometimes had Suburbs

Cities: Suburbs of

Cities: Surrounded With Walls

Cities: The Apostasy

Cities: Town Clerk of

Cities: Under Governors

Cities: Visible Church

Pentapolis

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Jashar (2 Occurrences)

Jehovah (20094 Occurrences)

Judicial (2 Occurrences)

Josiah (51 Occurrences)

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Well (2882 Occurrences)

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The Cities of Our God
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