Topical Encyclopedia The concept of the Cities of Refuge is a significant aspect of the Mosaic Law, providing a unique insight into the justice and mercy of God as outlined in the Old Testament. These cities were established as part of the Israelites' inheritance in the Promised Land, serving as sanctuaries for individuals who had committed unintentional manslaughter. The primary biblical references to the Cities of Refuge are found in Numbers 35, Deuteronomy 19, and Joshua 20.Biblical Foundation The Lord commanded Moses to set aside six cities as places of refuge: "Then the LORD said to Moses, 'Speak to the Israelites and tell them: When you cross the Jordan into the land of Canaan, designate cities to serve as your cities of refuge, so that a person who kills someone unintentionally may flee there'" (Numbers 35:9-11). These cities were strategically located throughout the land to ensure accessibility for all Israelites, as well as for foreigners residing among them. Purpose and Function The primary purpose of the Cities of Refuge was to protect individuals who had killed someone accidentally from the avenger of blood, a family member seeking retribution. The law distinguished between premeditated murder and accidental killing, emphasizing the sanctity of life and the need for justice tempered with mercy. "These six cities will serve as a refuge for the Israelites, as well as for the foreigner or temporary resident among them, so that anyone who kills another unintentionally may flee there" (Numbers 35:15). Upon reaching a City of Refuge, the accused was to present their case before the elders at the city gate. If the elders determined that the killing was indeed accidental, the individual was granted asylum within the city. They were required to remain there until the death of the high priest, after which they could return to their own land without fear of retribution (Numbers 35:25-28). Theological Significance The Cities of Refuge illustrate the balance between justice and mercy in God's law. They underscore the importance of due process and the protection of human life, even in cases of accidental death. The requirement for the accused to remain in the city until the high priest's death symbolizes the need for atonement and the role of the high priest as a mediator between God and man. Moreover, the Cities of Refuge foreshadow the ultimate refuge found in Jesus Christ. Just as these cities provided safety and protection for those who sought them, Christ offers spiritual refuge and salvation for all who come to Him in faith. The writer of Hebrews alludes to this concept, describing believers as having "fled to take hold of the hope set before us" (Hebrews 6:18). Locations and Historical Context The six Cities of Refuge were Kedesh, Shechem, and Hebron on the west side of the Jordan River, and Bezer, Ramoth, and Golan on the east side (Joshua 20:7-8). These cities were part of the Levitical cities, emphasizing their role in upholding the law and providing spiritual guidance. In the historical context of ancient Israel, the Cities of Refuge served as a practical solution to prevent blood feuds and ensure that justice was served fairly. They reflect the societal structure and legal practices of the time, while also pointing to the enduring principles of justice and mercy that are central to the biblical narrative. Subtopics Cities of Refuge of the Hope of the Gospel Cities of Refuge: (The Way To) Christ Cities of Refuge: Afforded No Asylum to Murderers Cities of Refuge: Required to Be: Easy of Access Cities of Refuge: Required to Be: Open to all Manslayers Cities of Refuge: Strangers Might Take Advantage of Cities of Refuge: Those Admitted to not Protected Outside of Cities of Refuge: Those Admitted to Obliged to Remain In, Until the High Priest's Death Cities of Refuge: Those Admitted to Were Put on Their Trial Cities were Called For: The Country in Which Built Cities were Called For: The Family of the Founder Cities were Called For: The Proprietor of the Land Cities were Frequently: Besieged Cities were Frequently: Burned Cities were Frequently: Depopulated Cities were Frequently: Made Heaps of Ruins Cities were Frequently: Pillaged Cities were Frequently: Razed and Sown With Salt Cities were Frequently: Stormed Cities were Frequently: Wasted by Famine Cities were Frequently: Wasted by Pestilence Cities: A Great Defence to a Country Cities: Afforded Refuge in Times of Danger Cities: Arranged in Streets and Lanes Cities: Artificial Mode of Supplying Water To Cities: Built in Desert Places Cities: Built in Pleasant Situations Cities: Built of Brick and Mortar Cities: Built of Brick and Slime Cities: Built of Stone and Wood Cities: Built with Compactness Cities: Built: Often of a Square Form Cities: Built: On Solid Foundations Cities: Designated as Merchant Cities: Designated as Treasure Cities: Designed for Habitations Cities: Different Kinds of Chariot Cities: Different Kinds of Commercial Cities: Different Kinds of Fenced Cities: Different Kinds of Levitical Cities: Different Kinds of Refuge Cities: Different Kinds of Royal Cities: Different Kinds of Store Cities: Different Kinds of Treasure Cities: Difficulty of Taking, Alluded To Cities: Government of, by Rulers Cities: Inhabitants of, Called Citizens Cities: Often Built to Perpetuate a Name Cities: Often Deserted on the Approach of an Enemy Cities: Often Fortified by Art Cities: Often Fortified by Nature Cities: Often Founded and Enlarged by Blood and Rapine Cities: Often Great and Goodly Cities: Often of Great Antiquity Cities: Prosperity of, Increased by Commerce Cities: Protected at Night by Watchmen Related Terms |